100 Rogues 2.9.6

Device: iOS Universal
Category: Games
Price: $2.99 -> $.99, Version: 2.9.6 (iTunes)

Description:

100 Rogues is proud to have been featured by Apple in July and October as a "Great Role-Playing Game".100 Rogues is also first on the list of GamePro's "36 Best iPhone Games". Need we say more? Start playing our game and battle over 60 monster types!... About 100 Rogues ...100 Rogues is a dungeon crawling adventure for iPad, iPhone and iPod Touch. ... Reviews ... • "One of the most captivating, refined & rewarding games on the App Store" - Touch Arcade • "100 Rogues blends arcade thrills with engrossing dungeon crawling. It's the very best of both worlds" - Mobot • "100 Rogues will take its place as one of the best role-playing games" - Pocket Gamer • "This might be the best RPG on the iPhone to date." - Final Level• "In presentation, gameplay, & charm, 100 Rogues excels" - GameZebo • "100 Rogues has taken me by the heartstrings and drives me by them as if they were reigns" - NoDPad • "Those of you looking for strategic challenge with RPG elements now have the perfect game" - Appolicious Advisor • "Dungeon crawling with a strategic twist" - TouchGen • "Retro music & distinctive monster designs smother 100 Rogues with sweet, sweet eye & ear candy" - App Safari... Features ... • A mix of handcrafted and randomly generating maps. • Three unique player classes - with completely different skill trees and abilities. Plus, a monster class of characters with wildly different abilities and strategy requirements. • Discover swords, axes, daggers, throwing knives, rocks, food, potions, scrolls, armor and gold as well as many rare items. • Over 60 fun, challenging monsters – including Skybabies, Robots, Ghosts, Candy Clowns and Gummy Rats, each with unique tactics and weaknesses. • Original artwork & arcade-style music – An original score & vivid pixel art make 100 Rogues a visual and aural pleasure. • More – Future additions of a fourth playable class, challenges, another environment, and more!The Team:Developed by Dinofarm Games, Published by Fusion ReactionsLead Designer: Keith BurgunArt Director: Blake ReynoldsLead Software Developer: Wes Paugh

What's New

Take a brief look at our upcoming game, 100 Trials, and an upcoming player class, The Dungeoneer! Demo level accessible via Challenge Mode 11 in this update. Balance Changes: Fire Cage and Launch Grenade now cost more energy to cast 100 Trials' Beta removed from Challenge Mode UI UI Improvements: Monsters now briefly display a health bar when attacked Bug Fixes: Issues with Impractical Trinkets and Flippable Comms Devices crashing have been resolved Performance Improvement: New Loading Phase added to the loading screen proper. The transition to start each level is now much smoother. Extremely rare crash when using Launch Rocket has been prevented Change made to address tearing between tiles on 4GS devices. As I am but a poor, humble developer, I don't have access to one of these devices myself yet. So, I cannot say for certain that this will fix the problem, but it is unfortunately the best shot in the dark I can take.

100 Rogues



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