Boxed In 1.4


Category: Games
Price: $0.99 -> Free (iTunes)

Description:

*** For a brief time Boxed In & Boxed In 2 will be absolutely free. Please consider giving your dollar to Haiti instead. (redcross.org) ***

Boxed In is a new twist on puzzle games. Designed specifically for the iPhone and iPod Touch, it's received millions of downloads and been the #1 most popular app in the US, Canada, Finland, and many other countries.

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** App Craver (Editor's Pick): "I found Boxed In to have longevity as far as game play and entertainment. In fact, as I settled down to play, it definitely sucked me in."
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Boxed In is a logic based puzzle game in which you guide a robot through each level with your finger. The challenge comes from the boxes obstructing your path. Push boxes in the correct order to reach a level's end. Be careful! You can't pull boxes and you can't push boxes if something is on the other side of it. Extra puzzle elements come into play by pushing boxes on to floor switches to deactivate forcefields allowing you to pass through them and progress. People have refered to it as Sokoban on steroids.

Sound simple? It gets tough. Real tough! Boxed In is a game of logic. It's challenging and will provide many hours of gameplay!

FEATURES

* 50 Increasingly Difficult Levels
* Auto-Save Functionality
* Many Hours Of Gameplay
* Designed Specifically for the iPhone & iPod Touch
* Quick Level Restart For When You Get Stuck
* An Undo Button to Undo Your Last Move
* Simple Intuitive Interface

We appreciate any feedback you may have and will apply it to future updates and features.

With your continued support we'll do our best to turn out quality Apps.

Thank You!

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** Thank you for making Boxed In the #1 app on iTunes. Rest assured we have more updates rolling out soon including some of your requests. Yes more levels are coming soon! =)
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** Stuck? There are level solutions available YouTube!
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What's New

** Added information about Boxed In 2 (Now Available In The App Store!)
** Added a new option to control the location of the interface. Moving it to the top of the screen will avoid accidental taps when using the directional pad.
** Fixed some memory leaks that occasionally caused crashes after loading a lot of levels in one sitting.
** Added a couple of polish tweaks.
Boxed In



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