100 Rogues 1.09


Category: Games
Price: $4.99 -> $.99, Version: 1.09 (iTunes)

Description:

100 Rogues is an arcade-style dungeon crawling adventure for iPhone, iPod Touch and the iPad. Maps, monsters and loot all generate randomly, making each playthrough a new experience. You won’t find another game that looks, plays, or sounds like 100 Rogues, as it's got fully animated 2D pixel art, and classic videogame-style music.

100 Rogues is about player improvement more than character improvement, as your unfortunate Rogue’s death is almost guaranteed. Like a game of Tetris or Galaga, 100 Rogues isn’t about completion; it’s about seeing how you can do in one play session.

Explore randomly-generated dungeons; find rare magical weapons, armor and other artifacts; meet strange, interesting monsters and do battle in a thought-provoking, turn-based-strategy combat system. Our characters have their own unique skill trees, and as you gain experience you can unlock new skills to survive against tougher opponents.

The Team:
Developed by Dinofarm Games
Published by Fusion Reactions

Lead Designer: Keith Burgun
Art Director: Blake Reynolds
Lead Software Developer: Wes Paugh

What's New

1.09 Changelog:

Feature Changes
iAd removed from score tally screen

Bug Fixes
Stat-boosting equipment no longer permanently decreases the affected stat when switching floors
Stability improvements when switching to new floors
Archers no longer wander aimlessly between the same few tiles searching for non-existent ammo
Hell Beta now accessible
Items bought from the shop that are added to quickslots are no longer invisible until quick slot items have changed

Known Issue: Monsters may occasionally appear in walls after switching levels. In the case of Gypsies and Ghosts, these monsters can Teleswap you into the wall. Should that happen, return to the main menu via the Preferences Menu and reload the game. You will be transported to the tile under the stairs.

100 Rogues



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